Search found 4 matches

by RSC Games
Sat Jun 18, 2022 1:05 pm
Forum: ESP32 boards
Topic: Directly reading FrameBuffer bytearray yields garbled results.
Replies: 1
Views: 1379

Re: Directly reading FrameBuffer bytearray yields garbled results.

I think this can be marked as solved. I decided to reimplement this with the framebuffer class in C.
by RSC Games
Mon May 09, 2022 1:45 pm
Forum: Programs, Libraries and Tools
Topic: Micropython Display To Pc Screen
Replies: 15
Views: 5985

Re: Micropython Display To Pc Screen

Did you by chance upload a file called "boot.py" or "main.py" and put a while loop in it?
by RSC Games
Wed May 04, 2022 9:42 pm
Forum: Programs, Libraries and Tools
Topic: Micropython Display To Pc Screen
Replies: 15
Views: 5985

Re: Micropython Display To Pc Screen

I do not believe a method or module exists for this in the MicroPython codebase. There could be other 3rd party modules for this, but if I were you I would just set up a python serial port listener, dump a framebuffer over UART to the PC, and use pygame to render it onscreen. I don't have any code f...
by RSC Games
Wed May 04, 2022 6:47 pm
Forum: ESP32 boards
Topic: Directly reading FrameBuffer bytearray yields garbled results.
Replies: 1
Views: 1379

Directly reading FrameBuffer bytearray yields garbled results.

I have been writing a c module to render a plane with a perspective transform (like Super Mario Kart on SNES). I wrote a module in Python to do it, but performance was horrible (2.5 FPS). So I booted up my Pi and started writing a module. Initially I faced a lot of exceptions, but eventually resolve...