Is there any way to see the variables/classes/objects/functions in the RPEL?
What about editing an existing function without feeding it back in?
I really like the interactive mode of programming and hope it is/will be powerful enough to prototype with.
Search found 15 matches
- Fri May 16, 2014 6:49 am
- Forum: General Discussion and Questions
- Topic: REPL docs?
- Replies: 3
- Views: 4573
- Thu May 15, 2014 10:39 am
- Forum: MicroPython pyboard
- Topic: start code from uSD?
- Replies: 2
- Views: 4886
Re: start code from uSD?
Replying to myself:
accellog.py located in the source-code example folder suggests that 1:/ is used for SD and 0:/ is used for internal flash.
Will try when I get home tonight.
accellog.py located in the source-code example folder suggests that 1:/ is used for SD and 0:/ is used for internal flash.
Will try when I get home tonight.
- Wed May 14, 2014 7:05 am
- Forum: General Discussion and Questions
- Topic: Spambot counterattack
- Replies: 28
- Views: 28944
- Tue May 13, 2014 10:13 am
- Forum: MicroPython pyboard
- Topic: start code from uSD?
- Replies: 2
- Views: 4886
start code from uSD?
I like the simplicity of starting the code I want to run by referencing it in boot.py.
Now I'm wondering if there is a way to start code that resides on the uSD-card? Something like:
pyb.main('sd/my_code.py')
Now I'm wondering if there is a way to start code that resides on the uSD-card? Something like:
pyb.main('sd/my_code.py')
- Mon May 12, 2014 6:17 pm
- Forum: Kickstarter logistics for the Micro Python campaign
- Topic: Package arrived in Sweden
- Replies: 0
- Views: 41839
Package arrived in Sweden
Yes, I found a padded package in the mail today. Got some examples working already, and thinking hard on what projects to start.