Tile36 \x01 vs. \x02\x2e

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kwiley
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Tile36 \x01 vs. \x02\x2e

Post by kwiley » Sun Apr 04, 2021 6:01 am

The Tile36 manual describes how you can scroll the text buffer one of two ways, either with the init command anytime after initialization (\x01) or with a typical two-byte command (\x02\x2e). As far as anyone knows, is there any practical difference between these two commands that seemingly accomplish the same effect. Are they doing something different that might be useful if one understood that difference?

Thanks.

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